Best back 4 Blood characters - so you have to play

4 blood play? You are not the only one. Turtle Rocks spiritual successor of Left 4 Dead has brought the people to experience the glory days of the four-person Koops again, but unlike the zombie-driven blasting the old time the characters of bakery have 4 Blood strengths, you can take advantage can and should, in order to ensure your survival.

With the deck system, you can select a specific role and the various advantages offered by the characters, you can add an extra dimension to the game or simply only reinforce your strengths. You start with four of the best Back 4 Blood characters and unlock the other four contained in the base game free after you ve finished the first final of the game. This does not take much longer than an hour, so it s worth it when you start again to consider for themselves what they bring to the table filled with blood.

Whether you want to play as a sniper, medic or axtschwingender Zombie Slayer, there is a cleaner with your name. Read on to find the best back to find 4 Blood characters, and we can help you find your perfect zombie killing partner for the end of the world.

Here are the best back four Blood characters in full, complete with their properties and proposals for the best back four Blood cards, which can be combined with them.

Mummy

teamwork: An additional team life Advantage: Mom can revive a wounded teammate per level immediately Plus: An additional support Inventory Slot for Best people from difficult situations bring

Mom has the advantage that it is spoken of the horror icon Barbara Crampton, but it is also great for people who carry out the additional drugs with it and want to fight the team. Mamas ability someone once per round revive immediately is phenomenal when things went south and you will be overrun by mutations.

Grab Inspiring Sacrifice, a card that gives every 25 health if a teammate goes down, and mom can play a supporting role. Most medical professionals, however, eventually become the Doc, who makes much of what mom does, but ... better. Sorry mom.

It is worth mentioning that while Mama gives an extra life to the team, but this is not a sequel - it will simply mean that everyone goes in the team additional time to the ground before he dies finally.

walker

teamwork: +10 increased health. Advantage: Achieving a precision skills, the accuracy of Walker increased for 5 seconds by 20%. Plus: The damage is increased by 10%. perform A body count: best for

Back 4 Blood is no match for lone wolves, but Walker was too busy to walk around alone, to hear that. Walker does more damage than most Back 4 Blood characters, precision skills make him more closely and he will give everyone a little more health.

If you are the FPS king, Walkers reductions can accentuate your shooting skills and help you to save the day. Back for Blood is a game about teamwork and what can bring each character. So consider whether the damage you cause, it is worth losing one of the advantages of some of the other characters.

Holly

teamwork: +25 Stamina. Advantage: Holly recovers ten endurance for each Ridden kill. Plus: 10% increased damage resistance. Best for: crowd control

Holly is provided as one of the two melee oriented characters of the game into account, and this is an option, but it actually shines with a shotgun or SMG in his hand and wipes the ordinary Ridden with speed.

Holly s benefits are good, or you ll fend off more damage than most and a zombie-killing can continue to drive train the bonus stamina for each kill as for this task very much. You give each team a bit more stamina, which is designed to help your mobility.

Check out our Back 4 Blood Holly build or our back 4 Blood melee build on, to get more inspiration.

Evangelo

teamwork: + 5% Movement Speed Advantage: Evangelo can break out of the handles and also has 75% outbreak speed Plus: + 25% stamina regeneration If you did enough to be packed all time by each mutant Ridden: best for

frankly Evangelo someone you have to play until the other four cleaners have unlocked, and then it s hard to imagine why you would play it again. Clear, Evangelo has a nice collection of things: the speed of the team movement is a nice benefit and stamina regeneration is not so bad, but the really poor Evangelo does not have much to offer.

Unless you have it to be like me tired jumped all three steps of sleepers. Even Karlee is the better choice.

document

teamwork: + 25% Team Trauma resistance Advantage: Once per level, each team member by 25 health cure Doc without using remedies Plus: + 30% healing efficiency when Doc people heal. Best for: Keep more of your time in combat.

Doc is the epitome of the healer. This is associated with a compromise: Their fight potential is reduced, but you are better than anyone else, to play in doctor. Doc is spend a good choice for people who are less time shooting and want to spend more time in panic through firefights scurrying to make sure that everyone else look happy and healthy. Good for you.

While you do not always need medical aids in healing, you are also the best person to use these tools. So when your teammates want a cure, it should bring you their aid. Even if you capture with your 30% bonus healing no monopoly on healing trauma is often what stops a run, so that trauma resistance keeps a team much longer running, even if you do nothing else.

Hoffmann

teamwork: + 10% Team ammunition capacity Advantage: chance to find extra ammo by Kills Plus: If an additional offensive Inventory Slot Best for: Make sure that everyone has enough balls has

Hoffman is a good all-rounder for anyone who wants to play the Bullet Mule, although we run him personally with shotguns, where the ammo you collect from fallen zombies often sufficient to provide you good. Besides, you re often the front, which means that your kills off with ammunition strewn that your teammates can get.

Communicate with your teammates and make sure that you give them ammunition fall when they are scarce - not that they should do this, that they are with the additional 10% ammunition capacity you just for giving them there. Finally, Hoffman can also double offensive inventory items, which means that it can carry an additional throwing object from the off.

Our Back 4 Blood Hoffman-build and Back 4 Blood shotguns build instructions can give you some cards recommendations when you run out of ideas.

Jim

teamwork: + 10% Team vulnerabilities damage Advantage: Precision Kills raise Jim s damage by 5% - up to 50% - until he takes damage. Plus: Jim has a target rate of + 25% down Best for: wannabe snipers

Jim is the best when it comes to killing Mutated, the special Ridden, who give their best to screw up your day. Every Sniper Skill - a headshot during regular Ridden - caused him to 5% additional damage until it is hit. This damage is stackable, so you can easily walk around with a 50% bonus damage.

Jim is a sniper and if you are smart with your positioning, you can turn off enemies with a bonus of 60% damage before you even add cards. Build a deck, the sniper rifle damage prevented, and you will be the guardian angel of your team. This 10% bonus damage vulnerability also means that your entire team gets serious harm thrust, provided you target all good enough to take advantage of the benefits.

Karlee

teamwork: + 50% Team Terms speed Advantage: Special infected and other hazards are highlighted for Karlee, even through walls Plus: +1 rapid inventory Be Front: best for

Karlee is a bit mixed, but it is good if you are tired trigger door alarms or getting into trouble. If you are the one Karlee can help mitigate this by giving a warning. Also the extra fast inventory is of limited use.

However, Karlee is saved from her + 50% speed bonus for the team - since almost everything has to be used in this game - and the fact that you spawn with a toolkit. Every character has another PC player 24 and we did not all discuss them here, as a Molotov or some painkillers are unlikely to change their run, but in the very first level, if they can barely afford much, the toolkit often can often make the first Open Level Locked Room - if it spawns - which means that you get a piece of additional prey without pushing yourself into bankruptcy or hoping for a happy tool set. So you have it, our best list of the back 4 Blood characters. Hopefully this will facilitate the selection of the cleaner for your next run. Remember to think about which the back 4 Blood cards will set them up to survive the night.

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